The result of the test depends entirely on ray-tracing performance. Instead of relying on traditional rendering, the whole scene is ray-traced and drawn in one pass. Measure the pure ray-tracing performance of your graphics card with the 3DMark DirectX Raytracing feature test. In interactive mode, you can pause and jump to different parts of the timeline, change settings in real time and enable visualizations to better understand the technique. The test measures the performance difference when using texture space shading with and without the sampler feedback feature. The 3DMark Sampler Feedback feature test shows how games can boost frame rates by using sampler feedback to optimize texture space shading operations. Sampler feedback helps game developers use texture streaming and texture shading more efficiently.
DIRECTX 12 UPDATE
Today’s update adds a Sampler Feedback feature test. NEW - 3DMark Sampler Feedback feature test Each test also has an interactive mode that lets you change settings and visualizations in real time. Today, we’re adding a Sampler Feedback feature test, making 3DMark the first publicly available application to include all four major DirectX 12 Ultimate features.Įxperience DirectX 12 Ultimate today, only with 3DMark! Measure performance and compare image quality on your PC with our DirectX 12 Ultimate feature tests. These features help game developers improve visual quality, boost frame rates, reduce loading times, and create vast, detailed worlds.ģDMark already has dedicated tests for DirectX Raytracing, Mesh Shaders, and Variable Rate Shading. It adds powerful new capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading (VRS). DirectX 12 Ultimate is the next generation for gaming graphics.